

NOTE: be wary when using a mix-and-match of slammin' compilers with other compile tools (like stock vrad with slammin' vbsp and vvis) - it may cause issues with the compile despite no clear errorsįull credits to Ficool2 for this patch, and slartibarty for the original Slammin' Source Tools.This page details the steps to set up Wall Worm for Garry's Mod in 3ds Max 2018+ using Wall Worm 3.71+. *In hammer, go to Tools -> Options -> Build Configurations, and set up the path to whichever modified compilers you wish to use. **Your path should be /Team Fortress 2/bin/ after this
*Move the contents of the /bin/ folder to /Team Fortress 2/bin/ This means compiles are far faster than normal vrad's for both HDR and LDR, without any disadvantages *vrad_patch included - a simple edit of the stock vrad.exe, the only change being multithreading. *No external SDK download needed - you just drag and drop the files into your Team Fortress 2 install, set up a shortcut, and you can start using them straight away Improvements to the tools over the normal Slammin' Source Tools: I would personally recommend only using the slammin' compilers if you really need to, however the vrad_patch.exe is highly recommended as it is identical to stock VRAD aside from being multithreaded - this gives compiles that are far shorter than with stock hammer, and the faster your CPU the greater the benefits. This method override no files in the tf2 directories, and you can choose to use only the hammer or the compile tools based on preferences. You can read up on all the improvements it has over the stock hammer editor or compiling tools under this link.Ī drawback of the tools was that they wouldn't work for tf2 without installing the Source SDK base 2013 Multiplayer tools - this patch remedies that, and you can now use the tools as-is with tf2 - no external source downloads required. Some of you will have heard of the Slammin' Source Tools from a facepunch thread.

Slammin' Source Tools V2 - compilers - Slartibarty's Slammin' Source Tools, updated to work with tf2 + patched vrad.exe
